TRIGGERS
Triggers
- trAddArmyToPlan
- trAdjustUnitHitpoints
- trAdjustUnitHitpointsPercent
- trAICommsAttackUnits
- trAICommsCancelOrder
- trAICommsClaim
- trAICommsDefendPoint
- trAICommsRequestTribute
- trAICommsTrain
- trAIFunc
- trArmyDispatch
- trArmyPlayerDefakify
- trArmyPlayerFakify
- trArmySelect
- trArmySelectInt
- trAttachEffectToUnit
- trAttackUnits
- trBlockAllAmbientSounds
- trBlockAllSounds
- trBranchScenario
- trBuildingIsOnCursor
- trCameraCut
- trCameraLockOnUnit
- trCameraPanWithUnit
- trCameraShake
- trCamTrackLoad
- trCamTrackPlay
- trChatHistoryClear
- trChatHistoryContains
- trChatSend
- trChatSendSpoofed
- trChatSendSpoofedToPlayer
- trChatSendToPlayer
- trChatSetStatus
- trCinematicAbort
- trCinematicDoAbort
- trClearCounterDisplay
- trCounterAbort
- trCounterAddTime
- trCounterAddTimeMs
- trCounterAddUnit
- trCounterAddXP
- trCountUnitsInArea
- trCountUnitsInAreaOfPosition
- trCreateAttackPlan
- trCreateDefendPlan
- trCreateRevealer
- trCreateTreaty
- trCurrentPlayer
- trDamageUnit
- trDamageUnitPercent
- trDamageUnitsInArea
- trDefendUnits
- trDelayedRuleActivation
- trDisableTrigger
- trEchoStatValue
- trEffectSetProperties
- trEndGame
- trEventFire
- trEventSetHandler
- trFadeOutAllSounds
- trFadeOutMusic
- trForbidProtounit
- trForceNonCinematicModels
- trFormationScale
- trGameLoadScenario
- trGamePause
- trGetNumberSelectedUnitIDs
- trGetPlayerLevel
- trGetSelectedUnitID
- trGetStatValue
- trGetWorldDifficulty
- trGrantNuggetReward
- trImmediateUnitGarrison
- trInvAwardPoints
- trInvCalculateTimeBonus
- trInvSetPointsPerKill
- trIsGadgetVisible
- trKillAIPlan
- trLetterBox
- trMessageSetText
- trMinimapFlare
- trModeEnter
- trModifyProtounit
- trMusicPlay
- trMusicPlayCurrent
- trMusicStop
- trObjectGettingWorked
- trObjectiveComplete
- trObjectiveDiscover
- trObjectiveHide
- trObjectiveShow
- trOverlayText
- trPlayerActive
- trPlayerAtPopCap
- trPlayerBuildingCount
- trPlayerControlsSocket
- trPlayerCountBuildingInProgress
- trPlayerCurrentXPCount
- trPlayerDefeated
- trPlayerGetDiplomacy
- trPlayerGetPopulation
- trPlayerGrantResources
- trPlayerKillAllBuildings
- trPlayerKillAllUnits
- trPlayerModifyLOS
- trPlayerOverrideArtCulture
- trPlayerOverrideSoundCiv
- trPlayerResetBlackMap
- trPlayerResetBlackMapForAllPlayers
- trPlayerResourceCount
- trPlayerSetActive
- trPlayerSetAge
- trPlayerSetDiplomacy
- trPlayerSetDiplomacyOneWay
- trPlayerToggleAllowNewCWSpawning
- trPlayerToggleAllowTCSpawning
- trPlayerTribute
- trPlayerTributeReceived
- trPlayerUnitAndBuildingCount
- trPlayerUnitCount
- trPlayerUnitCountSpecific
- trPlayNextMusicTrack
- trPlaySoundSet
- trPopupText
- trQuestIsComplete
- trQuestObjectiveComplete
- trQuestObjectiveFail
- trQuestVarCopy
- trQuestVarEcho
- trQuestVarGet
- trQuestVarSet
- trQuestVarSetFromRand
- trRateConstruction
- trRateResearch
- trRatesNormal
- trRateTrain
- trRenderRain
- trRenderSky
- trRenderSnow
- trRevealEntireMap
- trSetCinematicUnitSpeaking
- trSetCounterDisplay
- trSetCurrentPlayerStatus
- trSetFogAndBlackmap
- trSetLighting
- trSetObscuredUnits
- trSetPauseInObjectiveWindow
- trSetPauseOnAgeUpgrade
- trSetPlayerDefeated
- trSetPlayerWon
- trSetRevealerActiveState
- trSetShadowFarClip
- trSetUnitIdleProcessing
- trSetUserControls
- trShowChoiceDialog
- trShowDamage
- trShowImageDialog
- trShowProtip
- trShowSPCNote
- trShowWinLose
- trSoundPlayDialog
- trSoundPlayDialogue
- trSoundPlayFN
- trSoundPlayPaused
- trSoundTimer
- trStartGameRecord
- trStopGameRecord
- trTechSetStatus
- trTechStatusActive
- trTechStatusCheck
- trTechStatusResearching
- trTime
- trTimeMS
- trTradeRouteSetLevel
- trTradeRouteSetPosition
- trTradeRouteToggleState
- trUIFadeToColor
- trUIFlash
- trUIFlashTech
- trUIFlashTrain
- trUIStopFlash
- trUnBlockAllAmbientSounds
- trUnblockAllSounds
- trUnforbidProtounit
- trUnitAlive
- trUnitBuildUnit
- trUnitChangeName
- trUnitChangeProtoUnit
- trUnitCinematicRemoveControlAction
- trUnitConvert
- trUnitCreate
- trUnitDead
- trUnitDelete
- trUnitDestroy
- trUnitDistanceToPoint
- trUnitDistanceToUnit
- trUnitDistanceToUnitID
- trUnitDoWorkOnUnit
- trUnitEjectContained
- trUnitFaceUnit
- trUnitGarrison
- trUnitGetContained
- trUnitGetHeading
- trUnitGetIsContained
- trUnitHasLOS
- trUnitHighlight
- trUnitIsNotOwnedBy
- trUnitIsOwnedBy
- trUnitIsSelected
- trUnitMakeInvulnerable
- trUnitMoveFromArea
- trUnitMoveToPoint
- trUnitMoveToUnit
- trUnitPercentComplete
- trUnitPercentDamaged
- trUnitPlayerDefakify
- trUnitPlayerFakify
- trUnitSelect
- trUnitSelectByID
- trUnitSelectClear
- trUnitSetAnimation
- trUnitSetHeading
- trUnitSetHP
- trUnitSetStance
- trUnitSuspendAction
- trUnitTeleport
- trUnitTypeIsSelected
- trUnitVisToPlayer
- trWaypointAddPoint
- trWaypointAddUnit
- trWaypointClear
- trWriteToLog
- trYouLose
- trYouWin
- vcCheckConquestVictory
- vcGetGameplayMode